Also, there are so many policies/techs that could be situational, that you wanna use sometimes on some playthroughs, maybe. I like the linear system with both "policies" and tech but the trees in my opinion isn't really balanced. The tech tree and policy trees need some work and tweaking. By now, with inquisitors, religion has no other effect than a few bonus policies. The AI never uses them that I have seen, but if they did, it would just make religous victory pointless again because it would be completely impossible so. One action(out of three) and everyone believes in my god again. I get the point with inquisitors, really, I do, but then again? They cost way less than an apostle and have basically a VETO against you spreading any religion but mine among my cities. It is far to easy to win a religious victory versus the AI because the religious units are simply too powerful. While I like the fact that you brought back religious victory in this game, you have to tweak it. It is non-existent! While this isn't a big bother for me who has several thousands of hours of gameplay combined on the previous games its really annoying when I find a new feature only to realise that there is no explanation anywhere as to what it does. That said, I have some issues that I find falls in between in severity, probably because I'm as experienced when it comes to playing CIV as I am but: 1. Yet other times, I face no army at all and when I send out a forward party against their cities they have basically no units at all! Its like the AI declares war upon you based on the basis that there has been peace for too long and thinks the player is bored, but merely does it for show. And, if that is not bad enough, at times they actually manage to amount a decent army that should go wrecking ball in my territory, however they just seem to mope around taking multiple hits from my city defenses and garrisoned units until they decide to retreat, barely having scratched the walls and raided AT MOST two improvements. The AI is constantly declaring war, not only without a good reason, but when I line up my defensive units I too often see them coming at me with clearly inferior units, either in number or in way of science. I have played the game for about 50 hours or so by now, so, I admit, its not very much, but every 15-30 turns or peace I find myself in a war against an AI opponent on the basis that my haircut offends them. Not only the fact that they seem to be about as trigger-happy as a pawnshop-owner that has been raided by thugs just one time too many but they declare war as(it seems) a statement rather than anything else. The problem with the AI's ability to make half-witted to wholeheartedly insane decisions however is a problem in a different dimension entirely. But this is just a minor thing and I recognize that it may just be my opinion. While this may seem like a part of the strategic depth of the game at first I feel that it would be somewhat more advantageous to be able to move at least certain districts like for say the encampment, seeing as how this can have a great impact on the placement of your enemies cities or your expansion plan, not to mention it would seem logical to want to be able to have an "army on the move". For one, you cannot, in any way remove/move a district. Even though the new way of building improvements at first may seem like a delicate yet clever upgrade from the previously somewhat tedious method there are some serious glitches in my opinion. Secondly, I really like that Firaxis decided to make something new with the somewhat tedious system of workers in the games and even though I am a huge CIV-fan and have played every single one of them and appreciated the layout in the earlier system, the concept of builders instead of workers makes the game run so much faster and smoother without taking away any of the strategic thinking. It has really gotten a face-lift from the previous games in the series. It has really First off, I would like to say I personally like this game and appreciate the effort that was put down into making it look good. First off, I would like to say I personally like this game and appreciate the effort that was put down into making it look good.
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